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1. Horde faction spawn rates - in Missions & Complexes [original thread]
Anthar Thebess wrote: You are wrong. Visited this region multiple times, and usually targets in the hordes dropped blue or green loot. Multiple times generated fun emails even , or where asking to leave the systems as they rented it and they ...
- by Crimson Grimslow - at 2015.07.08 00:29:25
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2. Re-balance the office DCUs! - in Ships and Modules [original thread]
Donnachadh wrote: Crimson Grimslow wrote: Back before the DCU deployed on tranq it could be fitted to battleships. On sisi to many domis where flying hordes of 10 sentrys so it was tweaked so that only a cap ship can us them. They are worth...
- by Crimson Grimslow - at 2015.07.08 00:27:02
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3. Horde faction spawn rates - in Missions & Complexes [original thread]
Omnathious Deninard wrote: It might be that no one has had a desire to gather enough data about this site to get a theory. Looks like you might be that one, if you are interested in doing something like that. Looks like im gonna have too.
- by Crimson Grimslow - at 2015.07.05 23:04:19
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4. officer cloaks on supers. - in Ships and Modules [original thread]
Jacob Holland wrote: Two seconds and 8% might be recoverable with a sensor booster... But perhaps you're fitting sensor boosters already - perhaps you're fitting three already and have gone blingy on those so you don't have to fit a fourth, hea...
- by Crimson Grimslow - at 2015.07.05 19:42:49
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5. Horde faction spawn rates - in Missions & Complexes [original thread]
Omnathious Deninard wrote: Faction spawn chances are both secret and random, players have found rough approximations but no solid number. Each chance for a faction spawn is also rolled independently so if theoretically the spawn rate is 5% you ...
- by Crimson Grimslow - at 2015.07.05 19:40:00
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6. officer cloaks on supers. - in Ships and Modules [original thread]
Chainsaw Plankton wrote: lower sensor recalibration time meaning you can lock stuff sooner after decloaking lower max velocity modifier meaning when cloaked you move faster (probably not a huge advantage given base speeds looks like a 5m/s diff...
- by Crimson Grimslow - at 2015.07.05 06:47:18
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7. officer cloaks on supers. - in Ships and Modules [original thread]
so basically my question is why? I get there is the hole pimp factor and all, but beyond that. I remember during one of my numerous discussions with thebutcherpete.(he is in THE BOOK, if you dont now him) he said there was a damage bonus to figh...
- by Crimson Grimslow - at 2015.07.05 03:13:57
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8. Mimic - in Player Features and Ideas Discussion [original thread]
Davir Sometaww wrote: Crimson Grimslow wrote: im normally all for new and exciting ships. but this is just about the dumbest thing ive ever heard. Dude do you even eve? There is no purpose for the ship. Sure in your perfect little fantasy ...
- by Crimson Grimslow - at 2015.07.04 21:52:08
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9. Horde faction spawn rates - in Missions & Complexes [original thread]
So anyone who has lived in drone regions will tell you faction spawns in the hordes is ******. What i wnat to know is he actual spawn rate. Ive been living down here for 6 months and never gotten a faction in a horde(i run them daily at least 6 ...
- by Crimson Grimslow - at 2015.07.04 21:42:56
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10. Sticky:[Aegis] More balance! - Ishtars, DDAs and the Tempest - in Player Features and Ideas Discussion [original thread]
Thanatos Marathon wrote: Mah DDAs! *sadface* (minor change, shouldn't be that big a deal, will need to do maths). Edit: Confirmed, not a big deal to other drone boats. Just enough to bring them back in line a bit. +1 on DDA changes. I concu...
- by Crimson Grimslow - at 2015.07.03 18:32:04
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11. Re-balance the office DCUs! - in Ships and Modules [original thread]
Donnachadh wrote: Jacob Holland wrote: Drone Control Units received, as I recall, a last minute hike in their fittings after Sisi testing due to the large numbers of Domis fitted with them Scratches head wondering what the hell you are ta...
- by Crimson Grimslow - at 2015.07.02 16:33:14
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12. Re-balance the office DCUs! - in Ships and Modules [original thread]
Iyokus Patrouette wrote: I don't mean this to sound how it is going to sound but . . . Why? Well right now officer DCUs are one of the rarist mods in the game. the other officer mods atleast serve a niche role but these are completely worthle...
- by Crimson Grimslow - at 2015.07.01 03:09:31
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13. Re-balance the office DCUs! - in Ships and Modules [original thread]
elitatwo wrote: I hope you something other than damage control until since I have never heard of such a module and no I am not trying to troll or something the likes. As far as I know DCU means damage control unit. In case you mean something di...
- by Crimson Grimslow - at 2015.07.01 03:02:05
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14. Mimic - in Player Features and Ideas Discussion [original thread]
im normally all for new and exciting ships. but this is just about the dumbest thing ive ever heard. Dude do you even eve? There is no purpose for the ship. Sure in your perfect little fantasy people actualy care about the other ships around a t...
- by Crimson Grimslow - at 2015.07.01 02:01:41
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15. Jump Drive Ship - in Player Features and Ideas Discussion [original thread]
Why? id be more for an ore jumpfreightor. And im a capital pilot who is annoyed with jump fatigue.
- by Crimson Grimslow - at 2015.07.01 01:45:00
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16. Faction fighter drones - in Player Features and Ideas Discussion [original thread]
islador wrote: FireFrenzy wrote: THIS IS ALSO TRUE:) Then again a rattle carrier fleet would sort of bring the old "finger of god" days back but then, still awesome 'finger of god' days? It was a tactic that involved assigning drone...
- by Crimson Grimslow - at 2015.07.01 01:43:10
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17. Re-balance the office DCUs! - in Ships and Modules [original thread]
So there s a post for this but its locked so i cant bump it. The officer DCUs Are just about the most poinless mpd in the game. the other uselsss mods atleat have a niche to fill, But the officer DCUs Serve no purpose. If you are fittinga carrier ...
- by Crimson Grimslow - at 2015.07.01 01:28:41
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18. GIVING 100 MIL TO EVERY PORTRAIT THAT I LIKE - in In-Game Events and Gatherings [original thread]
ALL HAIL THEBUTCHERPETE!!!!! HAIL HIM!
- by Crimson Grimslow - at 2015.06.29 14:31:36
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19. Faction fighter drones - in Player Features and Ideas Discussion [original thread]
Nyalnara wrote: But they're crappily less mobile. im just saying if your gonna spend that isk you might as well get the bess equipment for your buck.
- by Crimson Grimslow - at 2015.06.25 15:06:54
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20. Faction fighter drones - in Player Features and Ideas Discussion [original thread]
vikari wrote: Crimson Grimslow wrote: FireFrenzy wrote: I dunno my corp is making eyes at a nestor spidertanked docterine:) DEM REPS BRAH:) dem reps;) thats one hell of an expensive doctrine! They get the side benefit for also b...
- by Crimson Grimslow - at 2015.06.25 14:27:10
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